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| Ask Ace ! | |
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| Topic Started: Jun 19 2009, 03:50 AM (739 Views) | |
| Gabriel Zero | Jun 19 2009, 03:50 AM Post #1 |
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Everybody loves ACE !! You know what to do~ Ask questions!! Ace, what direction would you like to see Wolverine Weapon X go in? Or even X-Force? |
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| Ace | Jun 19 2009, 04:06 AM Post #2 |
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I'll not answer the Weapon X question at the moment, as that book hasn't really established where it is going yet. I shall revisit this question in the notsodistant future when it finds its definitive voice. As for X-Force, well, I do have some ideas on that front. Not any time soon, but some day I would like to see Cable folded into the team, perhaps as the leader, and his own book ended. And again I reiterate that I don't want this to be soon, but I want Wolverine to leave the team. "What!? Huh!? Why!?" you're asking yourself, I'm sure. Well, the answer is simple... X-Force is a wetworks team. They go, they kill, end of mission. Some day, some way, I want Wolverine to stand up and say "You know what? I'm not doing this anymore. I'm tired of all the killing, I'm only going to kill when it absolutely has to be done, as a last resort... not a first". Now that doesn't directly apply to X-Force, that's more of a general long term wish. But as a consequence of that decision he would have no choice but to leave the team, at that point. Anything else would be contradictory. At the moment I think Wolverine leading the team is great, because leadership is a new experience for him, and I think it's something he should continue doing for some time. It helps him grow as a character to be responsible on such a level. As for X-Force the book, I see it as being somewhat finite. Eventually they'll kill all off those big bads who have popped up in the run, and then what? From there I'd like to see the book ended in its current form, and instead turned into more of an event tie-in series of limited series. Sort of like the Front Line books (Secret Invasion: Front Line, World War Hulk: Front Line, Civil War: Front Line, etc). Instead of being an ongoing, any time there's a big story that needs to be tied into, a new limited series is launched for the brand. That way the book doesn't meander past its prime. Edited by Ace, Jun 19 2009, 04:16 AM.
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| Gabriel Zero | Jun 19 2009, 04:49 AM Post #3 |
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Thanks for the well thought out answer. I agree with everything that you said, I'll only add that I feel that the killing aspect of this scenario only, is tolerable in terms that they are at war and their own kind has been slaughtered way before Cyclops ordered his team to fight back. I know a lot of people will disagree with my opinion, but I also think once the war is over Logan should go back in the direction of his early 90's days when he didn't kill , only maimed and crippled. =) Onto the next question~ Which direction could the Ultimate Comics go in, where it would find it's own unique voice? What would you suggest to make those books interesting again? |
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| Ace | Jun 19 2009, 05:28 AM Post #4 |
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Well, my statements are more in the context of when this fight for species survival ends. Eventually the mutant messiah will return and new mutants will begin to be born. Though I'm willing to bet that new mutants will be born slower, and few and far between so not end up in the same situation Marvel did last time. Where they had to create an event to put an end to too many writers using mutants to avoid telling a real origin, and too many mutants in general. As for Wolverine, I don't mind him killing, but I have a very specific view of where his personal journey should take him. Namely closer to his more honorable ways of the past. Anywho, I don't mind him killing, I just wish it was more selective. Less of a "I see a bad guy, I kill him" attitude. Killing is part of the character because Wolverine understands that sometimes the best way to put an end to a problem is to end the one causing it. But at the same time he doesn't need to chop off every mugger and agent of HYDRA's head. Some of those people are redeemable. And even if they're not, it works against his own internal redemption. The way I see it is as follows: if Wolverine absolutely needs to land a killing blow to finish a fight, or to make the call no one else is willing to make (even to stop them from bloodying their hands)... he should. But he doesn't need to slice up every two bit henchmen in the land. Going back to the honorable samurai idea, a samurai does kill his enemies in battle, but he doesn't kill indiscriminately.
The Ultimate Universe fell into a bad pattern for a while. Once upon a time it was based around reinterpreting classic stories in a more modern, scientific way. Everything was grounded in a sort of realistic pseudo-science that made it seem possible in reality (to some extent). This was when the Ultimate line was it its best. But then the dark days came. Writers stopped trying to ground the stories in reality, and instead embraced the fantastical elements of comic books that you'd never see translated to a big screen film. That's really the golden rule, for me. If you can translate it to the big screen without making it seem like a hokey mess, it's likely acceptable for the Ultimate line. Time travel (Cable/Bishop), magic (Dr. Strange), vampires (Morbius being able to transform into a wolf), ancient mystical entities (Phoenix Force), and intergalactic cosmic being with magical cosmic cubes (Thanos). These elements work in the mainstream comics because most of them were established in simpler times. We accept them because they're a mainstay, and that's alright. But in a universe where things are supposed to resonate that real world feel, they just didn't apply. The line also became cluttered with too many ultimized characters (The Ultimate Defenders, Ultimate Yellow Jacket, etc) that should have been left on the B-list where they belong. If we wanted a brand with fifty thousand superbeings running around, we'd read the mainstream series. Towards the end of the line, there was just no point to it (outside of Ultimate Spider-Man, which still distinguished itself). The books so closely resembled the worst parts of their mainstream counterparts that it all felt like a waste of time. Ultimates 3, for example, took the wonderful concept of the Ultimates, turned them into the classic Avengers (another concept that wouldn't work in reality), and then essentially told a slightly altered version of Avengers Disassembled. In essence what the new Ultimate Comics line has to do is none of the negative things I've mentioned above. They did the right thing by canceling Ultimate X-Men and Fantastic Four (and not relaunching them), those books were too far gone to be salvageable. You could tell as many good stories as you like, but you'll never be able to undo the stain of Ultimate Thanos, Apocalypse, and Phoenix. They need to keep the number of books small, keep the number of characters down to the essentials (we don't need Ultimate Howard the Duck), and absolutely, absolutely keep it all grounded in that pseudo-realism that made the original runs by Millar, Bendis, and Vaughan so great. In a perfect world Loeb wouldn't be involved at all, but as long as Millar is on Avengers, and Bendis is on Spider-Man... everything should be fine. |
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| Gabriel Zero | Jun 19 2009, 05:39 AM Post #5 |
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Wow. Thank you for answering my questions in such detail. I really have nothing to follow up on regarding the ultimate comics. I agree that Miller should be able to salvage what is left of the Avengers. And I think we have way too many X-Men comics, we really don't need a Ultimate Universe one. Do you think Ultimate Wolverine should get a mini though? I really would like Miller and Bendis to go back and finish his character up. Anyway I have something else on my mind... How would you like to see the next Wolverine movie handled? Which writers and directors should work on it? Do you think Hugh should remain? Same questions for the Deadpool movie?
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| Ace | Jun 19 2009, 01:54 PM Post #6 |
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Well, I certainly hope Millar can accomplish that. Historically speaking he's proven to be one of the best Ultimate writers. His work on Ultimates 1 and 2, Ultimate X-Men, and Ultimate Fantastic Four are the best parts of those particular brands and runs. Will Ultimate Wolverine get a limited series? It's hard to say. He did already, sort of, in Ultimate Wolverine vs Hulk. But more importantly they answered most of the questions about his origins in Ultimate Origins. Which was in fact written by Bendis, as we all know. And Millar plans to return to the character to some degree in Ultimate Comics: Avengers. I don't really expect much more than that.
We know it will be set in Japan, and in keeping with that I'd like to see Mariko, the Silver Samurai, maybe Ogun in some capacity (though not in his comic interpretation, that wouldn't translate well to film). But most of all, I'd like to see Lady Deathstrike. That would connect it well to X2. I'd also like to see Weapon X and perhaps Stryker again in the film, not in any major role, but perhaps just long enough to come into contact with Deathstrike, and hopefully tie up one of the inconsistencies from the first film that needs to be fixed in order to not contradict X1 and 2. That being Wolverine having a bullet hole in his skull. It needs to be filled in with adamantium or else is contradicts the x-rays he gets in the future. And I'm hoping for some more Sabretooth as well. I'd like to see his transition from X-Men Origins: Wolverine's Victor Creed into X-Men 1's Sabretooth. Perhaps even with the pre-beastial scenes being Liev Schreiber and the post-beastial being Tyler Mane. If they do include Sabretooth's transition then we may also get some Mystique and Magneto cameos. Explaining how he came into contact with the Brotherhood. So for me, I want the staples of Japan in regards to the X-books and Wolverine, as well as several hints, allusions, tie-ins and foreshadowing for the future X-films. Do all this with no or few plot holes (maybe even fixing a few from the first movie) and I'll call it good enough.
Sure. xD
On the Deadpool movie, I have total faith in Ryan Reynolds as the character, and as the quality assurance in regards to content accuracy. I wish only two things from that movie: 1) That they remain true to the character. I want a merc with a mouth spouting absurd and hilarious comments as he hacks and blasts at his enemies. Which I'm sure we'll get. And 2), perhaps more surprising, I don't want them to ignore X-Men Origins: Wolverine. People may say "What? Why would you want them to embrace that whatsoever?" Well, because it's the same continuity. Without that movie we wouldn't have this one. Now, I don't feel they should dwell on the atrocity that was that film's Deadpool interpretation, but I feel it should at least be alluded to. Ignoring it would be doing the canon a disservice. I don't ask much, one or two lines at the beginning or somewhere in the film stating why Deadpool no longer has the powers and visage of his X-Men Origins: Wolverine counterpart. Nothing too extravagant. Edited by Ace, Jun 19 2009, 01:55 PM.
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| Ace | Jun 23 2009, 05:06 PM Post #7 |
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I forgot all about this topic. Any other questions? This is quite fun. :p |
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| Gabriel Zero | Jun 23 2009, 05:10 PM Post #8 |
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How would you improve the X-Men Origins: Wolverine game? I read your review and notice all the things you said the game was lacking. I remember you saying the game was a better rental then a buy... What would you add to make the game a good purchase...Would you add RPG elements or something else? I'm interested in hearing your ideas. |
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| Ace | Jun 23 2009, 05:42 PM Post #9 |
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Well, lets see... Stealth gameplay. Wolverine is a ninja. He's a samurai. He's a secret agent. Wolverine games almost demand a stealth element. X2: Wolverine's Revenge had it, and it was one of the stronger parts of that game. Alongside of the visceral action of the combat, the game needs a stealth element. I can imagine it now... Wolverine slowly sneaks through a vent, drops down behind and enemy, steps behind them and slits their throat. Purely optional, of course. You could go in claws a'blazin' if you wished. More than one combat discipline, tied into a moral choices. As stated above, Wolverine isn't just a feral mutant. He's many other things as well. I'd like to see that factored into the gameplay. Along with the traditional action-based combat, and stealth-based, I'd like to see claw and non-claw combat. This could tie in nicely to a moral choices mechanic, which is something very inherent to the Wolverine concept. An example... you've just finished slicing up some Weapon X henchmen in the middle of a street when suddenly the police arrive. You have two options, you can can kill them and lower your reputation as a superhero, heightening it as a coldhearted killer. Or you can knock them out with non-claw-based melee combat, making sure no one is seriously injured in the process. After all, they're just doing their job. Non-linear semi-open world environments. Have you ever played a Splinter Cell or Hitman game? Each level was still a level, but each was a mini-area unto itself. An entire neighborhood. A vineyard including the surrounding, above, and below areas. A series of office buildings. Open world gameplay wouldn't suit itself to a franchise like Wolverine as it does to something like Spider-Man, but smaller, self-contained worlds that allowed you to go where you please when you please without having to progress down a strict path with no deviation would. Destructible environments and objects. In the game, as it stands, you're pretty much limited to the given path and completing tasks in a certain way. Instead of clawing through a stone door, you're forced to run around, find a lever, insert the lever, crank the lever, and run to the door before it closes. In short, a puzzle. This is completely contrary to the Wolverine philosophy we've seen in action so many times. When Logan wants a door, he makes a door. Period. Forests, walls, rocks, all these things stand in your way. I'd prefer to see a game where the entire world was subject to decimation by your claws. If you're in a forest, you could be able to slice down any tree that stands in your way. Not so different from the nearly completely destructible cities in Incredible Hulk: Ultimate Destruction. A healing factor that is tied to health. In X-Men Origins: Wolverine there is a dynamic healing factor that never take damages the same way twice. When you're hit by a bullet, you'll see a bullet wound in that exact spot, and be able to watch the tissue regenerate. It's very impressive... but it's also purely a visual effect. Ultimately it's your health bar that decides how close you are to death. I'd like to see the two more closely tied. The berserker rage mode. In the current game, if you want to enter into a feral state and start slashing enemies up it's as the discretion of the player. You hit a button, you go feral, a gauge runs down until you need to refill it. This is a bit too video game-esque. It takes you out of the experience. I'd prefer to see it activated randomly based on environment factors. Perhaps you've taken a lot of damage or a civilian dies at the hands of a random enemy, that could trigger the mechanic allowing you to go feral for a time until you "calm down". Very much like the Anti-form in Kingdom Hearts 2. It happens randomly and often an inopportune times. Completely up to chance, as it should be. That's about it. The game does a lot right in terms of combat, tone, and the general direction, but it's not perfect. I'd like to see it take a few more cues from games like Splinter Cell or Batman: Arkham Asylum. There's a lot that could be down with Wolverine in video game form. |
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| Gabriel Zero | Jun 23 2009, 05:50 PM Post #10 |
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Awesome ideas for the videogame. I personally would of loved to be able to play as Deadpool in some kind of extra mode. You mentioned before about the negative reception that the Clone Saga got. I know you might like the Clone Saga or something about it. I'm interested in hearing your opinion. But can you also help me remember the apology Marvel sent out regarding the negative impact the Clone Saga left behind? |
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